Thursday, June 11, 2009

Blending Mode

Select from the pop-up mode selection menu in the bar (layer).
Note: Only Normal, Dissolve, Dark, Multiply, Lighten, Linear Dodge (Add), Difference, Hue, Saturation, Color, Luminosity, Lighter Color, and mixtures Darker colors are available for 32-bit mode images.

Normal : Each color pixels to the result. This is the default mode. (Normal mode is called Threshold when you're working with a bitmapped or indexed-color images.)

Dissolve : Each color pixels to the result. However, the result is the replacement of random color with the basic color or mixed colors, depending on the opacity at each pixel location.

Behind : Only the part of the layer transparent. This mode works only in layers with Lock Transparency deselected and in line for a picture on the back of transparent acetate sheet on the area.

Clear Edit or made transparent. This mode is available to Shape tool (when fill region is selected), Paint Bucket tool, Brush tool, Pencil tool, Fill command, and the Stroke command. You should be in layers with Lock Transparency selected using this mode.

Darken : the color information in each channel and select a basic color or a mixture of dark-which-as a result of color. Pixels lighter than the blend color are replaced, and pixels darker than the color of the mixture unchanged.

Multiply : color on any information in the channel (channel) and multiplying the base color with the color combination. The result is a color that is always dark. Multiplying any color with black produces black. Multiplying any color with white leaves the color unchanged. When you paint with colors other than black or white, successive strokes with a painting production equipment became darker color. Effects similar to pictures in a picture with some marking pen.

Color Burn : the color on the color information in each channel and darkens the base color to reflect the blend color by increasing the contrast. Mixed with white produces no change.

Linear Burn : the color information in each channel and darkens the base color to reflect the blend color by decreasing the brightness. Mixed with white produces no change.

Lighten : the color information in each channel and select a basic color or a mix-whichever is lighter-color as a result. Dark pixel color combination compared with the replaced, and pixels lighter than the color of the mixture unchanged.

Screen : at each color channel and multiplies the inverse of the information base and blend colors. The result is always a light color colors. Screening with black leaves unchanged. Screening with white produces white. Effect similar to a slide projection of images on top of each other.

Color Dodge : Looks at the color information in each channel and brightens the base color to reflect the blend color by decreasing the contrast. Produce a mixture of black with no change.

Linear Dodge (Add): the color information in each channel and brightens the base color to reflect the blend color by increasing the brightness. Produce a mixture of black with no change.

Overlay : multiply or color screen, depending on the basic color. Patterns or colors overlay the existing pixels while preserving the highlights and shadows of the basic colors. The basic color is not replaced, but mixed with the blend color to reflect light or dark color original.

Soft Light Darkens or lightens the color: color depends on the mix. Effect similar to the diffused spotlight shines on the picture. If the color of the mixture (light source) is lighter than 50% gray, the image alleviate the inevitable. If the blend color is darker than 50% gray, the image burned in the dark as Painting with pure black and white or typical regional produce dark or light, but did not result in pure black or white.

Hard Light : multiplying or light color display, depending on the blend color. Effect similar to shining a sharp spotlight on the picture. If the color of the mixture (light source) is lighter than 50% gray, the image ease, as screened. This is useful for adding photos to the highlights. If the blend color is darker than 50% gray, dark images, as multiplied. This is useful for adding shadows to an image. Painting with pure black or pure white or the black and white.

Vivid Light Burns or dodges the color : the increase or decrease the contrast, depending on the blend color. If the color of the mixture (light source) is lighter than 50% gray, the image contrast alleviate the decline. If the blend color is darker than 50% gray, dark images with increased contrast.

Linear Light Burns or dodges the color : by decreasing or increasing the brightness, depending on the blend color. If the color of the mixture (light source) is lighter than 50% gray, the image brightness by increasing ease. If the blend color is darker than 50% gray, dark images by decreasing the brightness.

Pin Light : replace color, depending on the blend color. If the color of the mixture (light source) is lighter than 50% gray, pixels darker than the blend color are replaced, and pixels lighter than the color of the mixture unchanged. If the blend color is darker than 50% gray, pixels lighter than the blend color are replaced, and pixels darker than the color of the mixture unchanged. This is useful for adding special effects to photos.

Hard Mix : Adding the red, green and blue channel values to RGB color mix of primary color values. If the amount generated for the channel is 255 or more, which receives the value 255, if less than 255, the value 0. Therefore, all blended pixels have red, green, blue and channel values either 0 or 255. This all changes to the pixel primary color: red, green, blue, cyan, yellow, magenta, white, or black.

Difference : difference in colors on the information in each channel is good and reduce the color combination of the basic color or base color of mixed colors, depending on the greater brightness value. Mixture of white inverts the base color values; mixed with black produces no change.

Exclusion : Creating effects similar to but lower than the contrast difference mode. Mixture of white inverts the base color values. Produce a mixture of black with no change.

Hue : Creating results with bright colors and basic color saturation and hue of the color combination.

Saturation : Making the results with bright colors and basic colors and color saturation of the blend. Painting with this mode in areas with no (0) saturation (gray) causes no change.

Color : Make due with bright colors and basic color hue and saturation of the blend color. This preserves the gray-level image and is useful for coloring monochrome images and for tinting color images.

Luminosity : Making the results with color and basic color saturation and brighter colors than the color combination. This mode creates the effect of inverse color mode.

Lighter Color : comparing the total of all channels to the basic values and the combination of colors and displays a higher color values. Light colors do not generate the three colors, which can result from the combination of relief, because choosing the highest channel of the two basic values and blend colors to create the color.

Darker Color : comparing the total of all channels to the basic values and the combination of colors and color display lower values. Dark colors do not generate the three colors, which can result from the combination of darkness, because choosing the lowest channels of the two basic values and blend colors to create the color.

Source: Adobe Photoshop CS3 Tutorial

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